1/10/2024 0 Comments Hive defender ticon![]() Dynamic proc gen (cave-ins, humans dropping bombs, etc.Contrast settings, customizable keybindings, windowed mode, separation of music and sound effects, and other personalization settings.Complete localization of the tutorial and other non-localized portions of the game.Pathfinding v2, including better wall avoidance (multiple edge cases need resolving).Burgoyne descended from Canada and retook Fort Ticon- deroga on Lake Champlain. Testing out different game speeds, and tab+pause (Real time with pause command) functionality. strong old bees thrust the weaker, as younger, out of their hives: Lords.Challenge mode with at least 12 ultra difficult single player scenarios.Endless game modes with online and local high scores. ![]() ![]() Iteration of A/V feedback (new sound effects, audio balance, etc.).In the upcoming updates, you can expect work on one or some of the following long term goals. The curve is much more appropriate now, and most playtesters can beat difficulty 2 within 30 minutes or an hour of picking up the game, which demonstrates a deep understanding of mechanics and controls. A difficulty 0 has been added for brand new players, and a lot of the status effecting hive elements were removed at lower difficulties. This also means an update to the difficulty curve. I'm also gearing up for a public demo for steam next fest, which means there's been a focus on bug fixing, ease on onboarding and quality of life. Typical features in this category include a tooltip which tells players who try to select difficulty 5 in the single player menu that this difficulty is really balanced around multiplayer, or simply to the change the main screen text from "multiplayer" to "private multiplayer" so people don't think random people can join their lobby. Loading screen hints have been added, and tooltips have been extended. I also decided it was necessary to force new players to at least boot the tutorial up before playing the game - since up to 80% of people skipped it, and that's a bad idea for this game. If you were one of those people, THANK YOU!Ī lot of clarification was added to the game, including a glossary. I was lucky enough to have some people record their game and talk over it for up to an hour at a time, which provided invaluable feedback. There were almost 80 different checkboxes in this category which were fixed thanks to extensive playtesting. Typical problems in this category include a bug which occurred when you had a bomb which should explode on the same frame your alien dies, improper disconnect handling from the multiplayer menu, etc. While checking the app, you may see that Microsoft Defender Antivirus Service is set to manual, but when you try to start this service manually, you get a warning stating, The Microsoft Defender Antivirus Service service on Local Computer started and then stopped. Progress continues.Ī huge number of smaller issues, especially some edge case bugs were addressed. The antivirus service name is Microsoft Defender Antivirus Service. The game's visual acuity, and the ability to focus on the correct information is improving regularly, and this is not the end state. The contrast has been heightened, and your active swarm now flashes white when selected. Sizing issues between different hive elements have been changed, and the particle effect generation has been updated. I also added a brightness setting, and reduced the size of noninteracting decorative plants, which have also been dulled out. Here's what you can expect before the final release.I updated procedural generation of maps to add a lot of visual distinction between different game maps. Team up with friends online or play alone in campaign, quick-play, or challenge modes.Harvest the biomass of your slain enemies to activate a huge variety of deeply interacting special abilities.Destroy the walls of your own hive so you can evolve or mutate your alien swarms.Defend your home from human invaders - in all their endless forms.Take control of an alien hive mind and command multiple alien swarms simultaneously.Instead, Hive Defender is focused on short and rewarding matches around 10-15 minutes long which provide the same deeply engrossing real time strategy we all know and love. The game strives to address the pitfalls of many grand RTS titles which are difficult to pick up, have a steep learning curve before they get fun, and require massive amounts of time investment. Hive Defender is a real time strategy game that takes place inside of a procedurally generated alien labyrinth. That being said, what you read here in the description will be maintained to the best of our ability.Īs featured in PC-Gamer and Indie-Gems, among others. As part of this, the game will inevitably change and develop, and as such the trailer, art, music, and gameplay features you see above may be out of date. Hive Defender has recently undergone a massive expansion of scope, thanks to the transition from being a solo project to being made by a team of three.
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